RT @SciencePorn: How augmented reality tabletop ga…

September 2, 2016 posted in Tweets

RT @SciencePorn: How augmented reality tabletop games will work https://t.co/HYUguqjEAR

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RT @lukew: Even Apple “breaks” their guidelines fo…

August 16, 2016 posted in Tweets

RT @lukew: Even Apple “breaks” their guidelines for improved clarity/usability. Consistency isn’t the goal. Predictability is. https://t.co/tDtnSeVg5M

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@thealphamike I love that you’re creating patterns…

August 16, 2016 posted in Tweets

@thealphamike I love that you’re creating patterns and frameworks for VR. The Pre-Visualization Methods video is great. Thanks for the tips!

Learning Motion Design

December 11, 2014 posted in Tweets

When learning motion design, understanding your tools and technologies is important. But don’t let that supplant the knowledge and experience in the art of motion, specifically sequencing and timing.

Creating a pattern library? Take a cue from IBM’s…

December 11, 2014 posted in Tweets

Creating a pattern library? Take a cue from IBM’s Design Language site and provide meaningful principles & rationale. ibm.com/design/language

Apple Watch knows how long someone is looking at i…

December 1, 2014 posted in Tweets

Apple Watch knows how long someone is looking at it and changes its display based on this using accelerometers. Whoa. fastcodesign.com/3038805/the-cl…

Really digging the idea of fluid touch; great way…

November 19, 2014 posted in Tweets

Really digging the idea of fluid touch; great way to streamline tap interactions. lukew.com/ff/entry.asp?1…

OH: “You lost me at QR code”.

October 29, 2014 posted in Tweets

OH: “You lost me at QR code”.

@andischuster I love the idea of a library compass…

October 15, 2014 posted in Tweets

@andischuster I love the idea of a library compass and wish it was at my library today. Great work!

The @IDEOorg Design Kit was released today and it…

September 19, 2014 posted in Tweets

The @IDEOorg Design Kit was released today and it looks pretty sweet: bit.ly/1pjBTpc.